GTA 5: PC Version Unearthed in Bug-Logs, DirectX 11 Support Confirmed
Development details of GTA 5 PC version revealed in bug-log lists

News of GTA 5 PC release has gained further momentum as fresh reports of a PC version unearthed in bug-logs appear online. The 150-page bug-log reportedly reveals GTA 5 development details for multiple gaming platforms including the PC version with support for 32-bit and 64-bit systems.

GTA 5: PC Version Unearthed in Bug-Logs, DirectX 11 Support Confirmed

The bug-log report also confirms DirectX 11 support for the PC version via a particular log code that reads: "*985459 – PC – [PT] [PB] Crash – > game_win32_beta_dx11.exe!strRequest: :Release() Line 47 + 0xf bytes C++".

GTA 5: PC Version Unearthed in Bug-Logs, DirectX 11 Support Confirmed

The bug-log code also makes references to bloom effects and smog weather setting along with a mention of "lastgen" toggle used during bug-testing and development of 64-bit system. Together with up to 170 references to PC development bugs, the bug-log report sheds light on key control system changes incorporated in the PC test release for GTA 5.

GTA 5: PC Version Unearthed in Bug-Logs, DirectX 11 Support Confirmed

The bug-log has existed since 23 September 2013, when it was reportedly leaked in an XML file across GTA forums and other online fan-based communities. With the recent flurry of leaks on PC development, the bug-list report further strengthens the likelihood of an imminent PC release.

According to recent rumours of GTA 5 PC release, a potential March release is on the cards. Not to mention the recent confirmation from Brazilian retailer Nuveem and Amazon points to a 12 March release date for GTA 5 PC version which is consistent with all rumours till date.

Nevertheless, anxious and restless gamers could do themselves a big favour by signing the petition for a quick release of GTA 5 on the PC platform through Change.org (click here to signup).

Regardless of all the publicity, hype and pressure for GTA 5 PC release, Rockstar Games is highly unlikely to do so in March unless a half-baked (full of bugs) console port is rushed out for PCs.