A developer working on the Xbox One has said he does not believe Microsoft did enough to convince consumers about the console's download rights management (DRM) policies.

xbox one
The Xbox Kinect motion controller is shown during a press event unveiling Microsoft's Xbox One in Redmond, Washington May 21, 2013. (Credit: Reuters)

Speaking as part of an "Ask Me Anything" thread on Reddit, the anonymous developer, who sent proof of his identity to Reddit moderators, said the Xbox One's restrictive DRM polices, which Microsoft has now scrapped, carried "benefits".

The restrictions would have required Xbox One users to "check-in" their console via internet once every 24 hours of play. They also would have restricted the selling and swapping of used games.

A petition has been started to have the policies reinstated.

"Personally I was a little surprised at the timeframe which we decided on the DRM reversal," wrote the unnamed Xbox One developer. "I thought we didn't push on its benefits enough.

"The petition shows there are lots of people who want these benefits as much as I do and clearly our execs care or Marc Whitten [Xbox corporate vice president] wouldn't have referred to it in his IGN interview."


The developer also said that Microsoft employees were unconcerned with internet "bickering" over which console would be better: Microsoft's Xbox One or Sony's PlayStation 4.

"A lot of us don't care about the bickering that's going on everywhere and all the time about which console is better. Personally, I just care about delivering the Xbox One with a quality that gamers deserve, that we deserve, because we're going to be playing this console too.

"I'm going to be putting one in my living room and enjoying the hell out of what this amazing piece of tech has to offer."


The unnamed developer also discussed the new version of the Kinect motion sensitive controller, saying it was integral to the Xbox One overall:

"The majority of the masses care only about the console, except that the success of the Kinect carries much more weight to us. The sensor costs almost as much as the console to make.

"I often see people dismiss the Kinect instantly because they haven't seen it work like I have. It is an integral part of the Xbox One experience."

The developer explained Microsoft's controversial decision to require the Kinect always be plugged in when using the Xbox One. Though consumers and critics have raised privacy concerns regarding the Kinect's always-on by default, front-facing camera, the unnamed developer said Microsoft wanted to ensure game studios that Kinect features could be easily implemented:


"The goal with having a Kinect ship with every Xbox is to guarantee to game developers if they implement Kinect features into their games, everyone who has an Xbox will be able to experience it.

"The number of features on the Xbox One that use the Kinect is almost too many to count. I can't imagine using the console without it. To me, though, I see two ways to deal with [the Kinect being always on by default].

"One: Not require the Kinect to be always plugged in and have all these features turned off by default. Or two: enable these features by default and turn them off if people choose to turn off the Kinect.

"The first choice would undermine our guarantee to game developers."