Articles by Jake Tucker

Relic Entertainment once again brings the tabletop carnage to the digital realm.
Ubisoft brings its flavour of open world action to South America to reinvent the tactical shooter series.
Guerrilla Games breaks free of its Killzone series to offer PlayStation a fascinating new franchise.
Microsoft's RTS spin-off for PC and Xbox is faithful to the Halo universe, but an ultimately shallow experience.
Advanced sniping mechanics blend with gorgeous environments and good old fashioned Nazi-killing in Rebellion's latest.
Like World of Warcraft, Hearthstone and Heroes of the Storm, Blizzard reinvented a genre.
The best games to take your mind off the raging tire fire that has been this year.
VP of Live Operations, Anne Blondel-Jouin, discusses The Division, Rainbow Six Siege and the future.
Ubisoft's open world tech thriller trades on contemporary thrills and unashamedly nerdy fun.
CCP Games brings its virtual reality hit to Sony's new headset.
EA DICE stuns with its big budget, action-packed and respectful depiction of The Great War.
Sony and Guerrilla Cambridge blend sport and first person shooters for PlayStation VR debut.
We go hands on and talk to Arkane Studios founder and level design director Christophe Carrier.
Often celebrated for its political story, Irrational Games' classic was actually over-simplistic and overplayed.
Producer Oliver Proulx and gameplay director Patrick Fortier discuss supposed racism in Mankind Divided.
Producer Oliver Proulx and gameplay director Patrick Fortier discuss their much-anticipated sequel.
Hands-on with Behemoths, horses and more at Gamescom 2016.
Awkward allegory aside, Eidos Montreal's Human Revolution sequel is a game of the year contender.
Playing the Caped Crusader can frustrate, but being Bruce Wayne a delight.
Jackie Tetley and Richard Fabian of nDreams discuss VR game development as The Assembly launches.