Microsoft has announced that it has acquired 3D physics provider Havok from Intel. The new acquisition comes to improve the existing gaming experiences by adding new 3D resources.
Havok is one of the key 3D physics providers in the gaming industry. It has a record of working on over 600 games in the past that include titles like Halo, Assassin's Creed, Call of Duty and Destiny. In addition, companies like Activision, EA, Ubisoft, Nintendo, Sony and Microsoft have used its 3D physics technologies in developing new games.
Microsoft considers that Havok's acquisition will be helpful in improving its existing tools and platform components for developers such as DirectX 12, Visual Studio and Microsoft Auzure. However, the software giant has not revealed whether the new deal would have some negative impact on the existing partners like Sony and Nintendo.
The company, based in Dubin, Ireland, is already working with publishers and development studios, including Microsoft Games Studios, to develop new games and has made products to drive special effects in movies such as X-Men First Class, Harry Potter, James Bond and The Matrix.
"Microsoft's acquisition of Havok continues our tradition of empowering developers by providing them with the tools to unleash their creativity to the world. We will continue to innovate for the benefit of development partners," the company says in a press statement.
Apart from its plan to improve the existing tools, Microsoft is set to use Havok's resources in developing new games. Sandbox-style third-person shooter game Crackdown 3 is one of the upcoming offerings that will feature some new inputs through Havok.