Rockstar has revealed that a large number of GTA 5 players have accessed the game's multiplayer mode, GTA Online.

Over 70% of the players jumped into GTA Online three months after the game's debut in late 2013, according to Take-Two CEO Strauss Zelnick who spoke to Fox Business in an interview this week, reported Joystiq.

"Just a few years ago, when we put out a product, no matter how big, when we put out a hit we collected our money, we went onto the next," Zelnick said, addressing GTA Online's microtransaction-driven revenue model.

"Now what we're finding is we're creating recurrent consumer spending and we have the gift that keeps on giving. I talked about that when we took over Take-Two six years ago. It's nice to see it coming true," he added.

Zelnick's words might also indicate that we might not see GTA 6 or a sequel to GTA 5 for the following reasons:

  • Rockstar is too busy offering players of GTA 5 more value and content
  • There is still a lot of untapped potential in GTA 5
  • Rockstar is allowing players to create all kinds of content
  • Rockstar is expected to launch Heists very soon, which means that players will be involved with GTA 5 for a long time from now

GTA 5 went on to break all sales records during the time of its debut, passing the $1 billion mark within three days of its launch, before it went on to sell 32.5 million units worldwide.