Virtual reality is not just going to transform gaming and education – people with a specific sexual paraphilia whereby they derive sexual arousal from fantasies about giants have realised that the technology could be the best way to bring their fantasies to life.
People who fantasise about having sex with individuals that are far taller than themselves are known as "Macrophiles", and according to Psychology Today, the fetish is becoming increasingly popular. Most macrophiles tend to be heterosexual males who are sexually attracted to female giantesses, but they can also derive sexual stimulation from even non-sexual scenarios.
It's pretty difficult to indulge in a sexual fetish when the object of your fantasy doesn't exist, so for years macrophiles have had to rely on comics, Japanese anime cartoons called "Hentai", and more recently, soft porn actresses who have realised a niche in the market that needs filling.
One woman making a name for herself in Macrophilia circles is Katelyn Brooks, also known as "Giantess Katelyn", whose website features multiple sexual and non-sexual videos where the perspective has been skewed to make it seem like she towers over everything around her. There are even videos where Katelyn is seen crushing model cities or trying to swallow tiny toy men, and simulations of what the tiny men would look like falling down her oesophagus into her stomach.
But all this could be about to move to the next level with the help of cutting edge virtual reality technology and popular cross-platform 3D game development engine Unity.
Making VR experiences for macrophiles
Indie game developers have been releasing their own animated VR video experiences for free on YouTube, where users can experience what it feels like to be a tiny man about to be sat on by a giant behind, while other independent porn actresses are starting to work with VR cameramen to produce tailored HD video clips for giantess fans.
"So I recently got hold of a Samsung Gear VR headset and have since combed the internet for giantess movies, and have found myself completely immersed," user handluva wrote on Macrophilia forum Giantess City.
"You lay down and look up and see a giantess towering over you, pretty much how it would look if it was real. This is better than any 2D point-of-view video you can watch on a flat screen. You can sit up and look around the room and watch her walking around you and bending down to pick you up, then feel dizzy as you're flung around in her hands, and to some extent even get a feeling of height when you're lifted up.
"The Gear VR is awesome because its truly wireless. Lock yourself alone in a room and just become the little guy in a giantess video. Make sure you have space around you. I recommend just on a large bed and just become the little guy for the duration of the video and throw yourself around. It is really, really immersive. Definitely a new way of experiencing this fantasy and getting closer to it being a reality. It is mind blowing."
Macrophilia could be coming to a console near you
YouTube user diabuz, who has published at least 11 animated virtual reality experiences for giantess fans over the last two years to be used on Oculus Rift and newer VR headsets, is now trying to build a giantess game for Macrophilia fans using the Unity game engine, and his initial tests, first posted in July 2016, look promising.
The game, provisionally entitled "Terror in the City", features a giant 3D animated girl in a bikini who strolls around city skyscrapers and players earn points, the more tiny people on the ground she crushes with her giant feet, hands or by sitting on them.
"Each fantasy situation is different for every macrophile as the behaviour is fantasy-based. Even the preferred heights of the fantasy giants differ between individuals. For instance, some macrophiles have a preference for people only a few feet taller than themselves whereas others involve giants who are hundreds of feet high," Dr Mark D Griffiths writes in Psychology Today.
"The reason that this particular paraphilia has increased massively over the last decade is because the Internet has played a crucial role in helping create and facilitate the paraphilia."