PlatinumGames, the studio behind Nier: Automata. Bayonetta and Metal Gear Rising: Revengeance is working on a brand new, original IP which will be the first fully owned IP by the company. Producer Atsushi Inaba revealed the news during a keynote at BitSummit in Japan.
Inaba described the mysterious project as a "formless, shapeless IP" and added that he could not disclose any details about it at this time. He added that development would be led by a new director, but did not say who he/she will be.
Inaba teased that more information about the game will be revealed between now and the next time he will have a similar talk.
In July 2016, Inama told USgamer that Platinum Games will need to have its own IP if it wants to survive and thrive in the industry.
Platinum Games is a celebrated studio with a busy, but hit and miss track record. Earlier this year Microsoft revealed that it had cancelled Platinum's Xbox-exclusive project Scalebound, much to the displeasure of fans.
"We are very disappointed things ended up this way, especially since we know many of our fans were looking forward to this game as much as we were," Platinum president and CEO Kenichi Sato said at the time.
"Going forward, we will strive to continue delivering high-quality games to you [the fans]."
IBTimes UK praised the studio's most recent release Nier: Automata, describing it as a "wonderfully weird experience" and "one of the most refreshing games to come out of Japan in a long while."
"Where many Western franchises are all too guilty of attempting to emulate Hollywood, Nier uses the medium's interactive nature to challenge the perception of how games can tell a story", our review reads. "Featuring a gripping plot that tackles surprisingly hefty themes, its brilliant writing not only makes you think twice about your role in the game's world but occasionally even about your place in our world too."