Cheaper, Faster, Smarter: How Sony's Amethyst AI Gives the PS6 an Edge Over the $1,200 Next Xbox
New rumours suggest Sony's PS6 could be less powerful than the next Xbox, but significantly cheaper to attract a wider audience.

Sony's next-generation PlayStation could be set for a familiar but intensified showdown with Microsoft's upcoming Xbox, and if early hardware rumours hold true, the balance of power may tilt even further in Sony's favour.
Whispers surrounding the PlayStation 6, internally codenamed Orion, suggest a console that is not only technically ambitious but also strategically positioned to undercut its rival on value.
Despite Microsoft reportedly planning a more expensive and ostensibly more powerful machine, history shows that raw specifications do not always translate into real-world gaming advantages.
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The comparison echoes the PS5 versus Xbox Series X era. On paper, Microsoft enjoyed a sizeable compute unit advantage, yet Sony's console often matched or exceeded performance in shipping titles. With the next generation, that gap could shrink dramatically, but prices are expected to move sharply in the opposite direction, as well.
PS6 vs Next Xbox: Power On Paper vs Performance In Practice
According to leaks spotted by industry analyst NIB on X, Sony's PS6 is expected to feature 54 RDNA 5 compute units, while the next Xbox, codenamed Magnus, could ship with 68 RDNA 5 compute units, giving Microsoft a roughly a 26% advantage.
If the next-gen console hardware rumours are true, #PlayStation is likely to see an even MORE dominant lead over #Xbox, with the next Xbox being FAR worse value proposition.
— NIB (@nib95_) January 19, 2026
PS6 (Orion) - 54 RDNA5 CU
Nextbox (Magnus) - 68 RDNA5 CU
Magnus = 26% more compute units than PS6, but… pic.twitter.com/Sr5U1pXCek
That sounds significant, but it is notably smaller than the 44% compute unit lead the Xbox Series X held over the PS5.
That historical context matters. Despite the Series X's larger theoretical GPU advantage, many cross-platform games ran similarly on both consoles and, in some cases, performed better on Sony's hardware. The reasons were complex, ranging from Sony's deep hardware customisation to lower system-level overheads and developer familiarity with PlayStation's architecture.
If the rumours are accurate, Microsoft's next console will enjoy a smaller performance edge than before, while Sony is preparing a far more aggressive set of bespoke enhancements. In short, the numbers may flatter Magnus, but they may not tell the whole story.
Amethyst, AI, And The Cost Of Value
One of the most significant differentiators could be Sony's ongoing PlayStation–AMD Amethyst partnership. The collaboration is said to focus heavily on next-generation features, such as improved AI and machine learning performance at the compute unit level, dedicated ray tracing blocks for advanced path tracing, and highly specialised compression and data streaming systems.
While elements of Amethyst are expected to reach future AMD GPUs, they are widely believed to debut first and in their most complete form on the PS6. By contrast, rumours suggest that the next Xbox will launch earlier, making it unlikely to benefit from the same level of AMD co-design at release.
Further complicating matters is Magnus' reported design philosophy. The console is said to function as a hybrid PC device, potentially running a slimmed-down version of Windows.
While that could offer flexibility, it may also introduce additional abstraction layers and optimisation overhead, reducing efficiency compared to Sony's tightly integrated, console-first approach.
Then there is the price. Industry chatter points to the next Xbox costing 40% to 100% more than Sony's machine. If the PS6 launches at around $499.00 (£399.00), Magnus could land anywhere between $699.00 (£559.00) and $999.00 (£799.00).
Crucially, the higher price may not be driven solely by hardware costs, but by Microsoft pursuing significantly higher profit margins this generation.
For consumers, that raises uncomfortable questions. Paying substantially more for a console with a modest real-world performance advantage, or potentially none at all, risks positioning Xbox as the weaker value proposition.
Add persistent rumours that PlayStation hardware may support Xbox titles day one alongside Sony's own timed exclusives, and the case for the PS6 becomes even stronger.
If these rumours hold, Sony may once again prove that smart customisation, developer-friendly design, and aggressive pricing matter more than headline specifications — and that the next console war could be even more one-sided than the last.
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