Hello Games has released a sizeable new update for the PS4 version of its space exploration game No Man's Sky, bringing "more bug fixes" and removing an exploit that allowed players to stack items. The UK-based indie developer has not yet released detailed official patch notes for the update.
However, users on Reddit who have downloaded the new patch have already listed some of the changes, including faster saves, improved graphics and sounds and additional flora and fog designs.
According to Reddit user Undertaker59, players will not be able to stack items anymore but can still use their existing stacks.
The user also noted that players could no longer hold down the square button while uploading multiple discoveries or press down on the triangle button while moving multiple pieces of inventory.
Some users have reported that the Day/Night cycle has also been fixed, while others claim to have seen more larger creatures than they did before the update.
Although update 1.09 has already been launched for the PS4 version, the experimental patch page on Steam has been updated recently as well with the update weighing in under 100MB.
The latest update follows President of Sony's Worldwide Studios' Shuhei Yoshida's comments that he does understand some of the criticism from fans over the game's lack of features and alleged misleading marketing saying studio founder and creative director Sean Murray "sounded like he was promising more features in the game from day one."
"It wasn't a great PR strategy, because he didn't have a PR person helping him, and in the end he is an indie developer," Yoshida continued. "But he says their plan is to continue to develop No Man's Sky features and such, and I'm looking forward to continuing to play the game."
The development team has also been rather silent of late since the game's not-so-smooth release to massive hype in early August and multiple subsequent technical woes that have continued to plague the massive game since.
The last development update, which posted on 2 September, stated that the team has been "inundated with feedback and discussion about No Man's Sky" since its release. While Hello Games' official Twitter account hasn't tweeted since 27 August, Murray's personal account hasn't tweeted for about a month now.
"No matter what feedback you gave us, you have been heard and we are listening carefully. Thank you," the team wrote in a blog post. "What matters now, as always, is what we do rather than what we say. We're developers, and our focus is first on resolving any issues people have with the game as it is, then on future free updates which will improve, expand and build on the No Man's Sky universe. This is a labour of love for us, and it's just the beginning."
The team is currently working on addressing its customer requests before shifting its focus onto the game's development and addition of new features and content to the game's near-infinite universe.