Asmongold Reveals He Was Offered Over $20M for Gambling Sponsorships and Explains Why He Rejected It
Asmongold says he turned down over $20 million in gambling sponsorships, explaining why he refuses to promote betting to viewers

Twitch and Kick streamer Zack 'Asmongold' says he rejected gambling sponsorship offers worth more than $20 million because he did not want to promote gambling. He made the claim during a livestream on 13 October 2026, while discussing the backlash against Matthew Haag, known online as Nadeshot.
The comments revived a wider debate about gambling sponsorships and the responsibilities of online creators. Asmongold argued that gambling companies offer deals because they expect their promotions to generate enough revenue to justify the cost.
Nadeshot recently attracted criticism after promoting a Roobet gambling stream. The controversy prompted discussions about whether creators should accept money from gambling platforms, particularly when their audiences include younger viewers.
Asmongold addressed the financial incentives behind such arrangements during his broadcast. He argued that the commercial interests of gambling companies and the financial interests of viewers do not necessarily align.
'Trickle-Up Economics': Why He Says Viewers Lose Out
'If you're getting sponsored by a gambling company, that means that they looked at your viewership, they looked at your conversion rates, and they thought to themselves, "There is a higher probability that these people will collectively lose more money on our website than we are paying Nadeshot to advertise our website,"' he said.
'Your viewers are losing more money collectively than you are going to get paid,' he added. 'It's trickle-up economics.'
Asmongold's comments reflect his interpretation of the commercial model behind gambling sponsorships. However, the remarks do not establish the profitability of any specific agreement or the actual losses incurred by a particular streamer's audience.
He then disclosed the scale of the offers he claimed to have received.
'I have received $20-plus million-dollar offers to do gambling sponsorships,' Asmongold said. 'Back in, like, 2021-2022, dude, they were throwing tens of millions of dollars at people.'
As reported in coverage of Asmongold's livestream, the claim concerned offers he said were made around 2021 and 2022. He did not identify the companies involved in the remarks reproduced in the report.
The figure remains unverified. No supporting contracts or other documentation were provided in the account reviewed, so the reported value should be treated as Asmongold's claim rather than an independently confirmed total.
His explanation for rejecting the deals was straightforward. He said he did not like gambling and had no desire to promote it, regardless of the money involved.
'I'm Already Rich': Why He Says He Walked Away
During the livestream, Asmongold also responded to a viewer who suggested he was 'stupid not to take it.'
'I don't like gambling. "Stupid not to take it." I didn't want to. I didn't want to do it. Why would I do something that I don't want to do?' he said.
'Like, I'm already rich. Like, why would I ever do something that I don't want to do?' he added.
His explanation presented the decision as a personal choice rather than a claim that every creator should reject gambling sponsorships. He said his existing financial position meant he did not feel compelled to accept an offer that conflicted with his preferences.
That distinction matters because creators have different financial circumstances and contractual obligations. Asmongold's account does not establish whether other streamers could reasonably make the same decision.
Gacha Games, Gambling and 'Chasing Losses'
The discussion then shifted to gacha games, which commonly allow players to spend money for random digital rewards. A viewer argued that these games are essentially another form of gambling.
Asmongold disagreed, saying they were 'foundationally not the same' because players could not chase their losses in the same way.
'Gacha is foundationally not the same because you can't chase losses. Chasing losses is what kills people. Chasing losses is what destroys life,' he said.
He argued that money spent on gacha games could not be recovered through the same system.
'Gacha games: you can't chase losses because every dollar you put into a gacha game is a dollar you're never getting out,' he said. 'You're never going to be able to sell that account at a profit, even if you were the luckiest guy in the world. So, again, that's really it.'
His comparison reflects his personal view, rather than a definitive distinction applicable to every game. Paid random-reward systems can encourage repeated spending, while account resale rules and opportunities vary between titles. The financial risks therefore depend on the particular game and its mechanics.
What His Claims Say About Creator Sponsorships
The wider issue remains the relationship between online creators, sponsorship revenue and audience welfare. Asmongold's comments offer his perspective on why he rejected the reported offers, but they do not independently establish how gambling companies calculate sponsorship values or how much their promotions generate.
Asmongold has also attracted attention for his comments on education, including his argument that schools should fail the lowest-performing 2–5 per cent of students. His latest remarks raise a separate question about the financial incentives facing online personalities and the choices they make when offered lucrative commercial partnerships.
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